Wiki / Combat & Skills / Weapon-form system

CONTROL Resonant Aberrant Forms Compared Wiki

Six named early weapon choices divide into Primary and Secondary Forms. They change the speed, reach and target pattern of Dylan's transforming Aberrant rather than representing six separate loot drops.

Aberrant scythe form shown in gameplay artwork

Case file / quick facts

Aberrant Forms Compared at a glance

Primary choices shown
Flurry, Slash, Slice
Secondary choices shown
Crush, Drill, Extend
Additional pool
Combo Enders
Weapon
The Aberrant
Related system
The Aberrant
Related place
The Gap
Aberrant scythe form shown in gameplay artwork
Aberrant scythe form shown in gameplay artwork. The complete frame is shown without the Hero crop.

Field comparison

Six previewed Forms at a glance

These roles come from a first-party hands-on of the opening hour. They are tactical descriptions, not a final damage ranking or full unlock list.

FormPoolShown weaponPlayer-facing role
FlurryPrimaryTwin daggersFast, close-range attacks; boosted critical chance
SlashPrimaryScytheWide attacks against groups
SlicePrimaryAxeHigh single-target damage; bonus from behind
CrushSecondaryMalletLarge, slow smashing attacks
DrillSecondaryDrillDirected sustained damage
ExtendSecondaryChain staffExtra reach for a melee setup

02 / Field notes

How do the Form pools work?

The Xbox hands-on describes an early choice among Flurry, Slash and Slice, followed later in the preview by a choice among Crush, Drill and Extend. A separate Combo Ender pool supplies finishers. These pools let Dylan combine different attack roles within a single Aberrant loadout.

The previewer notes that other Forms can eventually be unlocked. That observation does not establish an exact unlock order, upgrade cost, complete Form count or a permanent lockout.

03 / Field notes

How should you choose an opening pair?

A close-range Primary Form and a reach-oriented Secondary Form cover different problems; a wide Primary Form and a heavy Secondary Form lean toward crowd pressure and impact. That is how we read the roles shown so far, not a tested best-in-slot ranking.

Watch what a fight asks of you—single target, group control, reach or sustained pressure—before treating one weapon animation as universally strongest. Talents, abilities and Artifacts may alter that judgment in the finished game.

04 / Field notes

Match the Form to the opening

If distance is the problem, compare Extend's extra reach with a Combat Ability such as Barrage before changing the whole build. If a crowd keeps interrupting a narrow attack, Slash's wide arc is the more relevant Form to inspect. These are differences in the shown roles, not a promise that either option wins every fight.

A Form also changes how you return to melee after spending a power. The Aberrant file explains that shared resource loop; the Gap file explains where the parts of a loadout are reviewed. Keep weapon role, ability choice and build management separate when comparing them.

What this means for your run

Aberrant Forms Compared: what players need to know

We compare Forms by role first. We do not have reliable retail damage values, full upgrade trees or a complete Combo Ender list yet.